Uses and gratification
The approach of uses and gratification focusses on why people use particular media rather than on content. It looks at a main point of 'what people do with media?' which allows a variety of responses and interpretations. Some have argued that gratifications can be seen as effects e.g. thrillers are likely to generate similar responses across all audiences.
Uses and gratification came about in the 1940's but underwent a revival in the 70's and 80's. U & G theorists argue that people's needs influence how they use and respond to a medium. Zillmann has shown the influence of mood on media choice: boredom encourages the choice of exciting content and stress encourages a choice of relaxing content. The same TV programme may gratify different needs for different individuals. Different needs are associated with individual personalities, stages of maturation, backgrounds and social roles.
A study in the uses and gratification tradition would have involved an audience completing a series of questions about why they might watch a particular programme. Denis Mcquail found out this:
Information
finding out about relevant events and conditions in immediate surroundings, society and the world
seeking advice on practical matters or opinion and decision choices
satisfying curiosity and general interest
learning; self-education
gaining a sense of security through knowledge Personal Identity
finding reinforcement for personal values
finding models of behaviour
identifying with valued other (in the media)
gaining insight into one's self
Integration and Social Interaction
gaining insight into circumstances of others; social empathy
identifying with others and gaining a sense of belonging
finding a basis for conversation and social interaction
having a substitute for real-life companionship
helping to carry out social roles
enabling one to connect with family, friends and society
Entertainment
escaping, or being diverted, from problems
relaxing
getting intrinsic cultural or aesthetic enjoyment
filling time
emotional release
sexual arousal
Uses and gratification came about in the 1940's but underwent a revival in the 70's and 80's. U & G theorists argue that people's needs influence how they use and respond to a medium. Zillmann has shown the influence of mood on media choice: boredom encourages the choice of exciting content and stress encourages a choice of relaxing content. The same TV programme may gratify different needs for different individuals. Different needs are associated with individual personalities, stages of maturation, backgrounds and social roles.
A study in the uses and gratification tradition would have involved an audience completing a series of questions about why they might watch a particular programme. Denis Mcquail found out this:
Information
Integration and Social Interaction
Entertainment
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